This week I spent primary on researching the AI. What I am thinking right now is using a node graph to allow the ships to navigate the map. This way they will intelligently move around big structures and obstacles before even getting close to them. On top of this I want to add a avoidance algorithm that allows the ship to avoid things that are right in front of him. The combination of these will hopefully leave to a ship that is able to navigate the map without instantly dying.